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Commander | ||||
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Released | June 17th, 2011 | |||
Size | Five 100-card decks, including 51 new cards | |||
Designers | Ken Nagle (Lead), Mark Gottlieb, Scott Larabee, Ryan Miller, Mark Purvis | |||
Developers | Mark Globus (Lead), Peter Knudson, Erik Lauer, Ryan Miller, Lee Sharpe | |||
Commander is a series of five 100-card, three color Magic: the Gathering decks, meant as a supplement to the variant format initially known as "Elder Dragon Highlander (EDH)"[1]. Each deck is based around a legendary creature, called a "Commander" or "General". No card other than basic lands appear more than once in each deck, and each deck contains three foil oversized legendary creature cards. This set is notable in that it is the first set printed outside of the normal booster pack expansions to have functionally new cards. There are 51 new cards,[2] made specifically for multi-player games, featured in Commander.[3]
Initially known as "EDH", Commander is a format where players construct 100-card decks, with each card except basic lands appearing no more than once. Players also choose a legendary creature to be their "Commander" (also known as a "General"), which begins the game in the "Command Zone". Each players deck is based and built around their Commander's colors. In addition to the same losing conditions that exist in a normal game of Magic, a player may lose if he or she is dealt 21 total points of combat damage from a single Commander throughout the game.[4]
Commander also has its own "banned list" of cards, separate from any other format.[5]